AI Insights · Timothy · March 2025
City Building Games Performance in Slovenia: Q1 2025
Discover the performance trends of top city building games in Slovenia for Q1 2025, including downloads, revenue, and active users, based on Sensor Tower data.
In the first quarter of 2025, the city building game category in Slovenia saw varied performances across the top applications. Here's a detailed look at each app's trends in downloads, revenue, and active users, based on Sensor Tower data.
Gold Rush: Frozen Adventures by SayGames Ltd started the quarter with a weekly revenue of around $76, which then declined, fluctuating slightly throughout the quarter. Downloads decreased steadily from 1.4K to 145 by the end of March. The number of weekly active users also saw a gradual decline from 2.9K to 1.7K.
Super City: Building Master from XGame Global did not record any revenue during the quarter. Weekly downloads started at 646 and fell to 153 by the end of March. The active user count peaked at 1.5K early in the quarter before dropping to 351.
State Connect: Traffic Control by CASUAL AZUR GAMES had a minimal revenue of $12 in late February. Downloads varied, with a peak of 361 in late February, while active users initially declined from 583 to 138, then rose to 180 by the end of March.
Civilization VI: NETFLIX by Netflix, Inc. saw its revenue peak at $64 in late February, with downloads decreasing from 107 to 34 over the quarter. Active users fluctuated, starting at 179 and ending at 131.
Finally, SimCity BuildIt from ELECTRONIC ARTS experienced a strong revenue performance, peaking at $389 in mid-February. Downloads were relatively stable, peaking at 100 in early March, while active users saw a slight decline from 626 to 547.
For more detailed insights and data, visit Sensor Tower.